升级异常定义及处理
This commit is contained in:
57
vm.go
57
vm.go
@ -8,7 +8,7 @@
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package lua
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import (
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"fmt"
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"git.zhangdeman.cn/zhangdeman/exception"
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libs "github.com/vadv/gopher-lua-libs"
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luaCompile "github.com/yuin/gopher-lua"
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"github.com/yuin/gopher-lua/ast"
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@ -37,7 +37,7 @@ func InitVM(poolSize int, libPath []string, preComplierScript map[string]string)
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pathStr += ";" + libDir
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}
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pathStr += ";;"
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os.Setenv("LUA_PATH", pathStr)
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_ = os.Setenv("LUA_PATH", pathStr)
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if poolSize <= 0 {
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poolSize = 32
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}
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@ -47,6 +47,9 @@ func InitVM(poolSize int, libPath []string, preComplierScript map[string]string)
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pool: make([]*luaCompile.LState, 0),
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preComplierScript: make(map[string]*luaCompile.FunctionProto),
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}
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for i := 0; i < poolSize; i++ {
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VMInstance.pool = append(VMInstance.pool, luaCompile.NewState())
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}
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for scriptID, scriptContent := range preComplierScript {
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if err := VMInstance.AddScript(scriptID, scriptContent); nil != err {
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return err
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@ -90,18 +93,19 @@ func (v *VM) RemoveScript(scriptID string) {
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}
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// GetVm 获取一个VM实例
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func (v *VM) GetVm(scriptParamList ...ScriptParam) *luaCompile.LState {
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func (v *VM) GetVm(scriptParamList ...ScriptParam) (*luaCompile.LState, error) {
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v.l.Lock()
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defer v.l.Unlock()
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if len(v.pool) == 0 {
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// 基于libs预导入lua的常用模块
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vm := luaCompile.NewState()
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libs.Preload(vm)
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// 设置脚本参数
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for _, itemParam := range scriptParamList {
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vm.SetGlobal(itemParam.Name, luar.New(vm, itemParam.Value))
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}
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return vm
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return nil, exception.New(ErrLuaVmPoolIsEmpty, nil, "lua虚拟机实例池为空,请检查是否初始化了虚拟机以及虚拟机实例使用之后是否及时关闭")
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/* // 基于libs预导入lua的常用模块
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vm := luaCompile.NewState()
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libs.Preload(vm)
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// 设置脚本参数
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for _, itemParam := range scriptParamList {
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vm.SetGlobal(itemParam.Name, luar.New(vm, itemParam.Value))
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}
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return vm*/
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}
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l := v.pool[len(v.pool)-1]
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// 基于libs预导入lua的常用模块
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@ -111,11 +115,14 @@ func (v *VM) GetVm(scriptParamList ...ScriptParam) *luaCompile.LState {
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l.SetGlobal(itemParam.Name, luar.New(l, itemParam.Value))
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}
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v.pool = v.pool[:len(v.pool)-1]
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return l
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return l, nil
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}
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// Close 关闭指定虚拟机
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func (v *VM) Close(l *luaCompile.LState) {
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if nil == l {
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return
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}
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l.Close()
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v.l.Lock()
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defer v.l.Unlock()
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@ -134,16 +141,24 @@ func (v *VM) Shutdown() {
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func (v *VM) RunPreCompileScript(scriptID string, scriptParamList ...ScriptParam) (*luaCompile.LState, error) {
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var (
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err error
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l *luaCompile.LState
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proto *luaCompile.FunctionProto
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exists bool
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)
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v.scriptLock.Lock()
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if proto, exists = v.preComplierScript[scriptID]; !exists {
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v.scriptLock.Unlock()
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return nil, fmt.Errorf("preComplier script %s not found", scriptID)
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return nil, exception.New(ErrLuaVmPreCompileScriptNotFound, map[string]any{
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"script_id": scriptID,
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}, "预编译脚本不存在")
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}
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v.scriptLock.Unlock()
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l := v.GetVm(scriptParamList...)
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if l, err = v.GetVm(scriptParamList...); nil != err {
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return nil, exception.New(ErrLuaVmPreCompileScriptRunFail, map[string]any{
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"script_id": scriptID,
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"err_msg": err.Error(),
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}, "预编译脚本执行失败")
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}
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lFunc := l.NewFunctionFromProto(proto)
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l.Push(lFunc)
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if err = l.PCall(0, luaCompile.MultRet, nil); nil != err {
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@ -159,11 +174,19 @@ func (v *VM) RunPreCompileScript(scriptID string, scriptParamList ...ScriptParam
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//
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// Date : 18:08 2024/11/14
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func (v *VM) Run(script string, scriptParamList ...ScriptParam) (*luaCompile.LState, error) {
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l := v.GetVm(scriptParamList...)
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if err := l.DoString(script); err != nil {
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var (
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err error
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l *luaCompile.LState
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)
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if l, err = v.GetVm(scriptParamList...); nil != err {
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return nil, err
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}
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if err = l.DoString(script); err != nil {
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// 直接归还实例
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l.Close()
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return nil, err
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return nil, exception.New(ErrLuaVmScriptRunFail, map[string]any{
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"err_msg": err.Error(),
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}, "脚本执行出现异常")
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}
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return l, nil
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}
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