// Package consts ... // // Description : consts ... // // Author : go_developer@163.com<白茶清欢> // // Date : 2024-04-08 16:33 package consts const ( DataTypeInt = "int" // int类型 -> int64 DataTypeUint = "uint" // uint类型 -> uint64 DataTypeFloat = "float" // float类型 -> float64 DataTypeBool = "bool" // bool类型 DataTypeString = "string" // 字符串类型 DataTypeSliceInt = "[]int" // int数组 -> []int64 DataTypeSliceIntWithChar = "[]int_split" // int数组 -> []int64, 按照指定字符切割 DataTypeSliceUint = "[]uint" // uint数组 -> []uint64 DataTypeSliceUintWithChar = "[]uint_split" // uint数组 -> []uint64, 指定字符切割 DataTypeSliceFloat = "[]float" // float数组 -> []float64 DataTypeSliceFloatWithChar = "[]float_split" // float数组 -> []float64, 指定字符切割 DataTypeSliceBool = "[]bool" // bool数组 -> []bool DataTypeSliceBoolWithChar = "[]bool_split" // bool数组 -> []bool, 指定字符切割 DataTypeSliceString = "[]string" // 字符串数组 -> []string DataTypeSliceStringWithChar = "[]string_split" // 字符串数组 -> []string, 指定字符切割 DataTypeSliceMap = "[]map[any]any" // 字符串数组 -> map[any]any, slice对象 DataTypeMapStrInt = "map[string]int" // map -> map[string]int64 DataTypeMapStrUint = "map[string]uint" // map -> map[string]uint64 DataTypeMapStrFloat = "map[string]float" // map -> map[string]float64 DataTypeMapStrBool = "map[string]bool" // map -> map[string]bool DataTypeMapStrAny = "map[string]any" // map -> map[string]interface{} DataTypeMapAnyAny = "map[any]any" // map -> map[interface{}]interface{} DataTypeMapStrSlice = "map[string][]any" // map -> map[string][]interface{} DataTypeAny = "any" // 任意类型 -> interface{} ) const ( DataStatusNotFound = "NOT_FOUND" DataStatusIsNil = "IS_NIL" DataStatusIsZero = "IS_ZERO" DataStatusIsEmpty = "IS_EMPTY" DataStatusIsFalse = "IS_FALSE" ) const ( DataSliceModelReal = "REAL" DataSliceModelMarshal = "MARSHAL" DataSliceModelWithSplitChar = "WITH_SPLIT_CHAR" )