package hook /* // #include "event/hook_async.h" */ import "C" import ( "log" "time" "encoding/json" ) //export go_send func go_send(s *C.char) { str := []byte(C.GoString(s)) out := Event{} err := json.Unmarshal(str, &out) if err != nil { log.Fatal(err) } if out.Keychar != CharUndefined { lck.Lock() raw2key[out.Rawcode] = string([]rune{out.Keychar}) lck.Unlock() } // todo bury this deep into the C lib so that the time is correct out.When = time.Now() // at least it's consistent if err != nil { log.Fatal(err) } // todo: maybe make non-bloking ev <- out }