gohook/hook/windows/input.h
2018-09-04 15:25:08 -04:00

105 lines
2.3 KiB
C

/***********************************************************************
Input
***********************************************************************/
#ifndef _included_input_helper
#define _included_input_helper
#include <limits.h>
#include <windows.h>
#ifndef LPFN_ISWOW64PROCESS
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
#endif
typedef void* (CALLBACK *KbdLayerDescriptor) (VOID);
#define CAPLOK 0x01
#define WCH_NONE 0xF000
#define WCH_DEAD 0xF001
#ifndef WM_MOUSEHWHEEL
#define WM_MOUSEHWHEEL 0x020E
#endif
typedef struct _VK_TO_WCHARS {
BYTE VirtualKey;
BYTE Attributes;
WCHAR wch[];
} VK_TO_WCHARS, *PVK_TO_WCHARS;
typedef struct _LIGATURE {
BYTE VirtualKey;
WORD ModificationNumber;
WCHAR wch[];
} LIGATURE, *PLIGATURE;
typedef struct _VK_TO_BIT {
BYTE Vk;
BYTE ModBits;
} VK_TO_BIT, *PVK_TO_BIT;
typedef struct _MODIFIERS {
PVK_TO_BIT pVkToBit; // __ptr64
WORD wMaxModBits;
BYTE ModNumber[];
} MODIFIERS, *PMODIFIERS;
typedef struct _VSC_VK {
BYTE Vsc;
USHORT Vk;
} VSC_VK, *PVSC_VK;
typedef struct _VK_TO_WCHAR_TABLE {
PVK_TO_WCHARS pVkToWchars; // __ptr64
BYTE nModifications;
BYTE cbSize;
} VK_TO_WCHAR_TABLE, *PVK_TO_WCHAR_TABLE;
typedef struct _DEADKEY {
DWORD dwBoth;
WCHAR wchComposed;
USHORT uFlags;
} DEADKEY, *PDEADKEY;
typedef struct _VSC_LPWSTR {
BYTE vsc;
WCHAR *pwsz; // __ptr64
} VSC_LPWSTR, *PVSC_LPWSTR;
typedef struct tagKbdLayer {
PMODIFIERS pCharModifiers; // __ptr64
PVK_TO_WCHAR_TABLE pVkToWcharTable; // __ptr64
PDEADKEY pDeadKey; // __ptr64
PVSC_LPWSTR pKeyNames; // __ptr64
PVSC_LPWSTR pKeyNamesExt; // __ptr64
WCHAR **pKeyNamesDead; // __ptr64
USHORT *pusVSCtoVK; // __ptr64
BYTE bMaxVSCtoVK;
PVSC_VK pVSCtoVK_E0; // __ptr64
PVSC_VK pVSCtoVK_E1; // __ptr64
DWORD fLocaleFlags;
BYTE nLgMax;
BYTE cbLgEntry;
PLIGATURE pLigature; // __ptr64
DWORD dwType;
DWORD dwSubType;
} KBDTABLES, *PKBDTABLES; // __ptr64
extern SIZE_T keycode_to_unicode(DWORD keycode, PWCHAR buffer, SIZE_T size);
//extern DWORD unicode_to_keycode(wchar_t unicode);
extern unsigned short keycode_to_scancode(DWORD vk_code, DWORD flags);
extern DWORD scancode_to_keycode(unsigned short scancode);
// Initialize the locale list and wow64 pointer size.
extern int load_input_helper();
// Cleanup the initialized locales.
extern int unload_input_helper();
#endif