mirror of
https://github.com/robotn/gohook.git
synced 2024-11-22 02:56:54 +08:00
f0ddfd620c
* Part 1 of supporting async events made the dispatch process send events via json through a channel (the c kind), made another function that receives it and sends it trough another channel (the go kind) todo: remove usage of function-local data trough channel todo:find error that is causing the c channel to fill up? * Part 2 of making the lib async - New event struct mimiking C structs - changed c channel library to eb_chan - changed API to something more palatable * General cleanup * updated go.mod oopsie * Probably final touches i swear this time * Changed constants, keychar type and test function now Keychar is a rune, so it can be used as a regular character. * WIP adding better support for conversion between Scancodes and Keychars added table, will add rest of support soon(tm) * finished conversion table * Satisfied stringer interface for easier debug and logging, returned old function what the title says * Satisfied stringer interface for easier debug and logging, returned old function what the title says * forgot to import unsafe
34 lines
559 B
Go
34 lines
559 B
Go
package hook
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/*
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// #include "event/hook_async.h"
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*/
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import "C"
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import (
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"encoding/json"
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"log"
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"time"
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)
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//export go_send
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func go_send(s *C.char) {
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str := []byte(C.GoString(s))
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out := Event{}
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err := json.Unmarshal(str, &out)
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if err != nil {
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log.Fatal(err)
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}
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if out.Keychar != CharUndefined {
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raw2key[out.Rawcode] = string([]rune{out.Keychar})
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}
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//todo bury this deep into the C lib so that the time is correct
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out.When = time.Now() //at least it's consistent
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if err != nil {
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log.Fatal(err)
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}
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//todo: maybe make non-bloking
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ev <- out
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}
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